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Gamedev Framework (gf)
0.17.0
A C++14 framework for 2D games
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A GL handle. More...
#include <gf/GraphicsHandle.h>
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| GraphicsHandle () | |
| constexpr | GraphicsHandle (NoneType) noexcept |
| ~GraphicsHandle () noexcept | |
| GraphicsHandle (const GraphicsHandle &)=delete | |
| GraphicsHandle & | operator= (const GraphicsHandle &)=delete |
| GraphicsHandle (GraphicsHandle &&other) noexcept | |
| GraphicsHandle & | operator= (GraphicsHandle &&other) noexcept |
| bool | isValid () const noexcept |
| unsigned | getName () const noexcept |
| operator unsigned () const noexcept | |
A GL handle.
This class is a RAII class around an OpenGL name.
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1.8.13