Gamedev Framework (gf)  0.19.0
A C++17 framework for 2D games
gf::GraphicsTrait< Tag > Struct Template Reference

A trait to handle creation and deletion of GPU resources. More...

#include <gf/GraphicsHandle.h>

Detailed Description

template<GraphicsTag Tag>
struct gf::GraphicsTrait< Tag >

A trait to handle creation and deletion of GPU resources.