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Gamedev Framework (gf)
0.4.0
A C++11 framework for 2D games
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This is the complete list of members for gf::PolygonGeometry, including all inherited members.
get() const | gf::PolygonGeometry | |
getArea() const override | gf::PolygonGeometry | virtual |
getBoundingCircle() const override | gf::PolygonGeometry | virtual |
getType() const | gf::PhysicsGeometry | inline |
PhysicsGeometry(Type type) | gf::PhysicsGeometry | inline |
PolygonGeometry(Polygon polygon) | gf::PolygonGeometry | |
PolygonGeometry(Vector2f size) | gf::PolygonGeometry | |
PolygonGeometry(RectF rectangle) | gf::PolygonGeometry | |
renderAt(RenderTarget &target, Vector2f position, float angle) const override | gf::PolygonGeometry | virtual |
Type enum name | gf::PhysicsGeometry | |
~PhysicsGeometry() | gf::PhysicsGeometry | virtual |