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Gamedev Framework (gf)
0.5.0
A C++11 framework for 2D games
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An activity to run an activity several times. More...
#include <gf/Activities.h>

Public Member Functions | |
| RepeatActivity (Activity &activity, unsigned repeat=0) | |
| Constructor. More... | |
| virtual ActivityStatus | run (Time time) override |
| Run the activity. More... | |
| virtual void | restart () override |
| Restart the activity. More... | |
Public Member Functions inherited from gf::Activity | |
| virtual | ~Activity () |
| Destructor. More... | |
An activity to run an activity several times.
| gf::RepeatActivity::RepeatActivity | ( | Activity & | activity, |
| unsigned | repeat = 0 |
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| ) |
Constructor.
| activity | The activity to run serveral times |
| repeat | The number of time to repeat the activity or 0 for infinite |
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overridevirtual |
Restart the activity.
Reimplemented from gf::Activity.
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overridevirtual |
Run the activity.
| time | The time since the last run |
Implements gf::Activity.
1.8.13