|  | Gamedev Framework (gf)
    0.5.0
    A C++11 framework for 2D games | 
The namespace for literals. More...
| Functions | |
| constexpr gf::Id | operator"" _id (const char *str, std::size_t sz) | 
| User defined operator for creating compile time ids from strings.  More... | |
The namespace for literals.
| constexpr gf::Id gf::literals::operator"" _id | ( | const char * | str, | 
| std::size_t | sz | ||
| ) | 
User defined operator for creating compile time ids from strings.
To use it, you have to use the gf::literals namespace:
 1.8.13
 1.8.13