Gamedev Framework (gf)  0.6.0
A C++11 framework for 2D games
Public Member Functions | List of all members
gf::SequenceActivity Class Reference

An activity to run several activities sequentially. More...

#include <gf/Activities.h>

Inheritance diagram for gf::SequenceActivity:
Inheritance graph
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Public Member Functions

 SequenceActivity ()
 Constructor. More...
 
void addActivity (Activity &activity)
 Add an activity to the sequence. More...
 
virtual ActivityStatus run (Time time) override
 Run the activity. More...
 
virtual void restart () override
 Restart the activity. More...
 
- Public Member Functions inherited from gf::Activity
virtual ~Activity ()
 Destructor. More...
 

Detailed Description

An activity to run several activities sequentially.

Constructor & Destructor Documentation

◆ SequenceActivity()

gf::SequenceActivity::SequenceActivity ( )

Constructor.

Member Function Documentation

◆ addActivity()

void gf::SequenceActivity::addActivity ( Activity activity)

Add an activity to the sequence.

Parameters
activityThe activity

◆ restart()

virtual void gf::SequenceActivity::restart ( )
overridevirtual

Restart the activity.

Reimplemented from gf::Activity.

◆ run()

virtual ActivityStatus gf::SequenceActivity::run ( Time  time)
overridevirtual

Run the activity.

Parameters
timeThe time since the last run
Returns
The status of the activity (running or finished)

Implements gf::Activity.