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    Gamedev Framework (gf)
    0.7.0
    
   A C++14 framework for 2D games 
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Helper to compute coordinates in HUD. More...
#include <gf/Coordinates.h>
Public Member Functions | |
| Coordinates (Vector2u size) | |
| Constructor with size.  More... | |
| Coordinates (RenderTarget &target) | |
| Constructor with render target.  More... | |
| Vector2f | getCenter () const | 
| Get the center of the window.  More... | |
| Vector2f | getRelativePoint (Vector2f percent) const | 
| Compute a relative point.  More... | |
| Vector2f | getRelativeSize (Vector2f percent) const | 
| Compute a relative size.  More... | |
| unsigned | getRelativeCharacterSize (float percent) const | 
| Compute a relative character size.  More... | |
| Vector2f | getAbsolutePoint (Vector2f distance, Anchor anchor) const | 
| Compute an absolute point.  More... | |
Helper to compute coordinates in HUD.
| gf::Coordinates::Coordinates | ( | Vector2u | size | ) | 
Constructor with size.
| size | The size of the window | 
| gf::Coordinates::Coordinates | ( | RenderTarget & | target | ) | 
Constructor with render target.
| target | The render target | 
Compute an absolute point.
| distance | The distance from the edge | 
| anchor | The reference anchor | 
| Vector2f gf::Coordinates::getCenter | ( | ) | const | 
Get the center of the window.
| unsigned gf::Coordinates::getRelativeCharacterSize | ( | float | percent | ) | const | 
Compute a relative character size.
| percent | The percentage of the window | 
Compute a relative point.
| percent | The percentage from top-right | 
 1.8.13