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    Gamedev Framework (gf)
    0.7.0
    
   A C++14 framework for 2D games 
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A class to display a high number of points. More...
#include <gf/Particles.h>

Public Member Functions | |
| PointParticles () | |
| Default constructor.  More... | |
| void | addPoint (Vector2f position, Color4f color) | 
| Add a point to the particles.  More... | |
| virtual void | draw (RenderTarget &target, RenderStates states) override | 
| Draw the object to a render target.  More... | |
  Public Member Functions inherited from gf::Transformable | |
| Transformable () | |
| Default constructor.  More... | |
| void | setOrigin (Vector2f origin) | 
| Set the local origin of the object.  More... | |
| Vector2f | getOrigin () const | 
| Get the local origin of the object.  More... | |
| void | setPosition (Vector2f position) | 
| Set the position of the object.  More... | |
| Vector2f | getPosition () const | 
| Get the position of the object.  More... | |
| void | move (Vector2f offset) | 
| Move the object by a given offset.  More... | |
| void | setRotation (float angle) | 
| Set the orientation of the object.  More... | |
| float | getRotation () const | 
| Get the orientation of the object.  More... | |
| void | rotate (float angle) | 
| Rotate the object.  More... | |
| void | setScale (Vector2f factors) | 
| Set the scale factors of the object.  More... | |
| void | setScale (float factor) | 
| Set the scale factor of the object.  More... | |
| Vector2f | getScale () const | 
| Get the current scale of the object.  More... | |
| void | scale (Vector2f factors) | 
| Scale the object.  More... | |
| void | scale (float factor) | 
| Scale the object.  More... | |
| Matrix3f | getTransform () const | 
| Get the combined transform of the object.  More... | |
| Matrix3f | getInverseTransform () const | 
| Get the inverse of the combined transform of the object.  More... | |
  Public Member Functions inherited from gf::Drawable | |
| virtual | ~Drawable () | 
| Virtual desctructor.  More... | |
Additional Inherited Members | |
  Protected Member Functions inherited from gf::Transformable | |
| void | setOriginFromAnchorAndBounds (Anchor anchor, const RectF &bounds) | 
| Set the origin from an anchor and bounds.  More... | |
A class to display a high number of points.
| gf::PointParticles::PointParticles | ( | ) | 
Default constructor.
Add a point to the particles.
| position | The position of the point | 
| color | The color of the point | 
      
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  overridevirtual | 
Draw the object to a render target.
This is a pure virtual function that has to be implemented by the derived class to define how the drawable should be drawn.
| target | Render target to draw to | 
| states | Current render states | 
Implements gf::Drawable.
 1.8.13