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    Gamedev Framework (gf)
    0.7.0
    
   A C++14 framework for 2D games 
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Utility class for manipulating circles. More...
#include <gf/Circ.h>
Public Member Functions | |
| constexpr | Circ () noexcept | 
| Default constructor.  More... | |
| constexpr | Circ (const Vector< T, 2 > &circCenter, T circRadius) noexcept | 
| Construct the circle from center and radius.  More... | |
| Circ (const Circ &)=default | |
| Default copy constructor.  More... | |
| Circ & | operator= (const Circ &)=default | 
| Default copy assignment.  More... | |
| constexpr Vector< T, 2 > | getCenter () const noexcept | 
| Get the center of the circle.  More... | |
| constexpr T | getRadius () const noexcept | 
| Get the radius of the circle.  More... | |
| constexpr bool | isEmpty () const noexcept | 
| Check if the circle is empty.  More... | |
| constexpr Vector< T, 2 > | getTop () const noexcept | 
| Get the top of the circle.  More... | |
| constexpr Vector< T, 2 > | getBottom () const noexcept | 
| Get the bottom of the circle.  More... | |
| constexpr Vector< T, 2 > | getLeft () const noexcept | 
| Get the left of the circle.  More... | |
| constexpr Vector< T, 2 > | getRight () const noexcept | 
| Get the right of the circle.  More... | |
| bool | contains (const Vector< T, 2 > &point) const noexcept | 
| Check if a point is insied a circle's area.  More... | |
| bool | intersects (const Circ< T > &other) const noexcept | 
| Check the intersection between two circles.  More... | |
Public Attributes | |
| Vector< T, 2 > | center | 
| Center of the circle.  More... | |
| T | radius | 
| Radius of the circle.  More... | |
Related Functions | |
(Note that these are not member functions.)  | |
| template<typename T > | |
| bool | operator== (const Circ< T > &lhs, const Circ< T > &rhs) | 
| Equality operator.  More... | |
| template<typename T > | |
| bool | operator!= (const Circ< T > &lhs, const Circ< T > &rhs) | 
| Inequality operator.  More... | |
Utility class for manipulating circles.
A circle is defined by its center and its radius. It is a very simple class defined for convenience, so its member variables (center and radius) are public and can be accessed directly.
gf::Circ is a template and may be used with any numeric type, but for simplicity, some common typedef are defined:
int as Tunsigned as Tstd::size_t as Tfloat as TSo that you don't have to care about the temlate syntax.
Usage example:
Default constructor.
Creates an empty circle (it is equivalent to calling Circ({ 0, 0 }, 0). 
      
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  inlinenoexcept | 
Construct the circle from center and radius.
| circCenter | Center of the circle | 
| circRadius | Radius of the circle | 
      
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  inlinenoexcept | 
Check if a point is insied a circle's area.
| point | Point to test | 
Get the bottom of the circle.
Get the center of the circle.
It is a synonym for the center member
Get the left of the circle.
Get the radius of the circle.
It is a synonym for the radius member
Get the right of the circle.
Get the top of the circle.
Check the intersection between two circles.
| other | Circle to test | 
Check if the circle is empty.
An empty circle is a circle with a zero radius.
Default copy assignment.
Inequality operator.
| lhs | First circle | 
| rhs | Second circle | 
Equality operator.
| lhs | First circle | 
| rhs | Second circle | 
 1.8.13