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    Gamedev Framework (gf)
    0.7.0
    
   A C++14 framework for 2D games 
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An iterator for a 2D range. More...
#include <gf/Range.h>

Public Member Functions | |
| constexpr | Iterator (Range< T > iteratorRange, Vector< T, 2 > iteratorPosition) noexcept | 
| Constructor.  More... | |
| Vector< T, 2 > | operator* () noexcept | 
| Dereference operator.  More... | |
| Iterator & | operator++ () noexcept | 
| Increment operator (prefix)  More... | |
| Iterator | operator++ (int) noexcept | 
| Increment operator (postfix)  More... | |
| constexpr bool | operator!= (const Iterator &other) const noexcept | 
| Inequality operator.  More... | |
| constexpr bool | operator== (const Iterator &other) const noexcept | 
| Equality operator.  More... | |
Public Attributes | |
| Range< T > | range | 
| Vector< T, 2 > | position | 
An iterator for a 2D range.
      
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  inlinenoexcept | 
Constructor.
| iteratorRange | The range in the first dimension | 
| iteratorPosition | The current position in 2D | 
      
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  inlinenoexcept | 
Inequality operator.
| other | Another iterator | 
      
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  inlinenoexcept | 
Dereference operator.
      
  | 
  inlinenoexcept | 
Increment operator (prefix)
      
  | 
  inlinenoexcept | 
Increment operator (postfix)
      
  | 
  inlinenoexcept | 
Equality operator.
| other | Another iterator | 
| Vector<T, 2> gf::PositionRange< T >::Iterator::position | 
| Range<T> gf::PositionRange< T >::Iterator::range | 
 1.8.13