|  | Gamedev Framework (gf)
    0.7.0
    A C++14 framework for 2D games | 
A rectangle object. More...
#include <gf/Tmx.h>

| Public Attributes | |
| Vector2u | size | 
| The size of the rectangle.  More... | |
|  Public Attributes inherited from gf::TmxObject | |
| Kind | kind | 
| The kind of the object.  More... | |
| TmxProperties | properties | 
| The properties of the object.  More... | |
| Id | id | 
| The id of the object.  More... | |
| std::string | name | 
| The name of the object.  More... | |
| std::string | type | 
| The type of the object.  More... | |
| Vector2u | position | 
| The position of the object.  More... | |
| double | rotation | 
| The rotation of the object.  More... | |
| bool | visible | 
| The visibility of the object.  More... | |
| Additional Inherited Members | |
|  Public Types inherited from gf::TmxObject | |
| enum | Kind { Rectangle, Ellipse, Polyline, Polygon, Tile, Text } | 
| The kind of object.  More... | |
|  Public Member Functions inherited from gf::TmxObject | |
| virtual | ~TmxObject () | 
| Destructor.  More... | |
A rectangle object.
| Vector2u gf::TmxRectangle::size | 
The size of the rectangle.
 1.8.13
 1.8.13