Gamedev Framework (gf)
0.8.0
A C++14 framework for 2D games
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This is the complete list of members for gf::Data, including all inherited members.
convert(T data) | gf::Data | inlinestatic |
convert(const char *data) | gf::Data | inlinestatic |
convert(const std::string &data) | gf::Data | inlinestatic |
convert(const uint8_t(&data)[N]) | gf::Data | inlinestatic |
convert(const std::vector< uint8_t > &data) | gf::Data | inlinestatic |
convert(const std::array< uint8_t, N > &data) | gf::Data | inlinestatic |
convert(const T(&data)[N]) | gf::Data | inlinestatic |
convert(const std::vector< T > &data) | gf::Data | inlinestatic |
convert(const std::array< T, N > &data) | gf::Data | inlinestatic |
convert(const std::map< K, V > &data) | gf::Data | inlinestatic |
convert(const std::unordered_map< K, V > &data) | gf::Data | inlinestatic |
Data()=delete | gf::Data |