Gamedev Framework (gf)  0.8.0
A C++14 framework for 2D games
gf::Rect< T > Member List

This is the complete list of members for gf::Rect< T >, including all inherited members.

contains(const Vector< T, 2 > &point) const noexceptgf::Rect< T >inline
contains(const Rect< T > &other) const noexceptgf::Rect< T >inline
getBottomLeft() const noexceptgf::Rect< T >inline
getBottomRight() const noexceptgf::Rect< T >inline
getCenter() const noexceptgf::Rect< T >inline
getPosition() const noexceptgf::Rect< T >inline
getSize() const noexceptgf::Rect< T >inline
getTopLeft() const noexceptgf::Rect< T >inline
getTopRight() const noexceptgf::Rect< T >inline
grow(T value) const noexceptgf::Rect< T >inline
heightgf::Rect< T >
intersects(const Rect< T > &other) const noexceptgf::Rect< T >inline
intersects(const Rect< T > &other, Rect< T > &result) const noexceptgf::Rect< T >inline
isEmpty() const noexceptgf::Rect< T >inline
leftgf::Rect< T >
operator!=(const Rect< T > &lhs, const Rect< T > &rhs)gf::Rect< T >related
operator=(const Rect &)=defaultgf::Rect< T >
operator==(const Rect< T > &lhs, const Rect< T > &rhs)gf::Rect< T >related
Rect() noexceptgf::Rect< T >inline
Rect(T rectLeft, T rectTop, T rectWidth, T rectHeight) noexceptgf::Rect< T >inline
Rect(const Vector< T, 2 > &position, const Vector< T, 2 > &size) noexceptgf::Rect< T >inline
Rect(const Rect &)=defaultgf::Rect< T >
setPosition(Vector< T, 2 > position) noexceptgf::Rect< T >inline
setSize(Vector< T, 2 > size) noexceptgf::Rect< T >inline
shrink(T value) const noexceptgf::Rect< T >inline
topgf::Rect< T >
widthgf::Rect< T >