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    Gamedev Framework (gf)
    0.9.0
    
   A C++14 framework for 2D games 
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A rectangular part of a tileset. More...
#include <gf/Tmx.h>
Public Attributes | |
| TmxProperties | properties | 
| The properties of the tile.  More... | |
| unsigned | id | 
| The local id of the tile.  More... | |
| std::string | type | 
| The type of the tile.  More... | |
| std::array< unsigned, 4 > | terrain | 
| The terrain if the corners (top-left, top-right, bottom-left, bottom-right)  More... | |
| unsigned | probability | 
| The probability of the tile.  More... | |
| std::unique_ptr< TmxImage > | image | 
| The image of this tile.  More... | |
| std::unique_ptr< TmxObjectLayer > | objects | 
| The objects in the tile.  More... | |
| std::unique_ptr< TmxAnimation > | animation | 
| The animation data of the tile.  More... | |
A rectangular part of a tileset.
| std::unique_ptr<TmxAnimation> gf::TmxTile::animation | 
The animation data of the tile.
| unsigned gf::TmxTile::id | 
The local id of the tile.
| std::unique_ptr<TmxImage> gf::TmxTile::image | 
The image of this tile.
| std::unique_ptr<TmxObjectLayer> gf::TmxTile::objects | 
The objects in the tile.
| unsigned gf::TmxTile::probability | 
The probability of the tile.
| TmxProperties gf::TmxTile::properties | 
The properties of the tile.
| std::array<unsigned, 4> gf::TmxTile::terrain | 
The terrain if the corners (top-left, top-right, bottom-left, bottom-right)
| std::string gf::TmxTile::type | 
The type of the tile.
 1.8.13