21#ifndef GF_SEGUE_EFFECT_H
22#define GF_SEGUE_EFFECT_H
24#include "GraphicsApi.h"
28#ifndef DOXYGEN_SHOULD_SKIP_THIS
64 SegueEffect(
const char *vertexShader,
const char *fragmentShader);
68#ifndef DOXYGEN_SHOULD_SKIP_THIS
A segue effect.
Definition: SegueEffect.h:38
void setProgress(float progress)
Set the progress in the effect.
SegueEffect(const char *vertexShader, const char *fragmentShader)
Load both the vertex and fragment shaders from source codes in memory.
An OpenGL vertex and/or fragment shader.
Definition: Shader.h:119
The namespace for gf classes.