Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
SystemInfo.h
1/*
2 * Gamedev Framework (gf)
3 * Copyright (C) 2016-2022 Julien Bernard
4 *
5 * This software is provided 'as-is', without any express or implied
6 * warranty. In no event will the authors be held liable for any damages
7 * arising from the use of this software.
8 *
9 * Permission is granted to anyone to use this software for any purpose,
10 * including commercial applications, and to alter it and redistribute it
11 * freely, subject to the following restrictions:
12 *
13 * 1. The origin of this software must not be misrepresented; you must not
14 * claim that you wrote the original software. If you use this software
15 * in a product, an acknowledgment in the product documentation would be
16 * appreciated but is not required.
17 * 2. Altered source versions must be plainly marked as such, and must not be
18 * misrepresented as being the original software.
19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21#ifndef GF_SYSTEM_INFO_H
22#define GF_SYSTEM_INFO_H
23
24#include <string>
25
26#include "GraphicsApi.h"
27
28namespace gf {
29#ifndef DOXYGEN_SHOULD_SKIP_THIS
30inline namespace v1 {
31#endif
32
46 class GF_GRAPHICS_API SystemInfo {
47 public:
51 SystemInfo() = delete;
52
67 static std::string getPlatformName();
68
74 static int getCpuCacheLineSize();
75
83 static int getCpuCount();
84
90 static int getSystemRamSize();
91
92 };
93
94#ifndef DOXYGEN_SHOULD_SKIP_THIS
95}
96#endif
97}
98
99#endif // GF_SYSTEM_INFO_H
A class for system info.
Definition: SystemInfo.h:46
SystemInfo()=delete
Deleted default constructor.
static int getSystemRamSize()
Get the amount of memory.
static int getCpuCacheLineSize()
Get the CPU L1 cache line size.
static std::string getPlatformName()
Get the plaform name.
static int getCpuCount()
Get the number of CPU cores.
The namespace for gf classes.