Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
TcpListener.h
1/*
2 * Gamedev Framework (gf)
3 * Copyright (C) 2016-2022 Julien Bernard
4 *
5 * This software is provided 'as-is', without any express or implied
6 * warranty. In no event will the authors be held liable for any damages
7 * arising from the use of this software.
8 *
9 * Permission is granted to anyone to use this software for any purpose,
10 * including commercial applications, and to alter it and redistribute it
11 * freely, subject to the following restrictions:
12 *
13 * 1. The origin of this software must not be misrepresented; you must not
14 * claim that you wrote the original software. If you use this software
15 * in a product, an acknowledgment in the product documentation would be
16 * appreciated but is not required.
17 * 2. Altered source versions must be plainly marked as such, and must not be
18 * misrepresented as being the original software.
19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21#ifndef GF_TCP_LISTENER_H
22#define GF_TCP_LISTENER_H
23
24#include <string>
25
26#include "NetApi.h"
27#include "Socket.h"
28#include "TcpSocket.h"
29
30namespace gf {
31#ifndef DOXYGEN_SHOULD_SKIP_THIS
32inline namespace v1 {
33#endif
34
58 class GF_NET_API TcpListener : public Socket {
59 public:
65 TcpListener() = default;
66
77 TcpListener(const std::string& service, SocketFamily family = SocketFamily::Unspec);
78
90
106 };
107
108#ifndef DOXYGEN_SHOULD_SKIP_THIS
109}
110#endif
111}
112
113#endif // GF_TCP_LISTENER_H
A socket address.
Definition: SocketAddress.h:78
A network socket.
Definition: Socket.h:41
A TCP listener.
Definition: TcpListener.h:58
TcpSocket accept()
Accept a new connection from a remote client.
TcpListener(const std::string &service, SocketFamily family=SocketFamily::Unspec)
Full constructor.
TcpListener()=default
Default constructor.
TcpSocket accept(SocketAddress &address)
Accept a new connection from a remote client.
A TCP socket.
Definition: TcpSocket.h:50
SocketFamily
A socket family.
Definition: SocketAddress.h:50
@ Unspec
Unspecified (either IPv4 or IPv6)
The namespace for gf classes.