Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
gf::Animation Member List

This is the complete list of members for gf::Animation, including all inherited members.

addFrame(const Texture &texture, const RectF &bounds, Time duration)gf::Animation
addTileset(const Texture &texture, Vector2i layout, Time duration, int frameCount, int frameOffset=0)gf::Animation
Animation()gf::Animation
getCurrentBounds() constgf::Animation
getCurrentTexture() constgf::Animation
isFinished() constgf::Animation
reset()gf::Animation
setLoop(bool enabled)gf::Animation
update(Time time)gf::Animation