Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
gf::BasicSprite Member List

This is the complete list of members for gf::BasicSprite, including all inherited members.

BasicSprite()gf::BasicSprite
BasicSprite(const Texture &texture)gf::BasicSprite
BasicSprite(const Texture &texture, const RectF &textureRect)gf::BasicSprite
getLocalBounds() constgf::BasicSprite
getTexture() constgf::BasicSpriteinline
getTextureRect() constgf::BasicSpriteinline
hasTexture() constgf::BasicSpriteinline
setTexture(const Texture &texture, bool resetRect)gf::BasicSprite
setTexture(const Texture &texture, const RectF &textureRect=RectF::fromSize({ 1.0f, 1.0f }))gf::BasicSprite
setTextureRect(const RectF &rect)gf::BasicSprite
unsetTexture()gf::BasicSprite
updateGeometry(Span< Vertex > vertices)gf::BasicSprite