Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
gf::Cells Member List

This is the complete list of members for gf::Cells, including all inherited members.

computeBounds(Vector2i layerSize) const noexcept=0gf::Cellspure virtual
computeCellBounds(Vector2i coords) const noexcept=0gf::Cellspure virtual
computeCoordinates(Vector2f position) const noexcept=0gf::Cellspure virtual
computeNeighbors(Vector2i coords, Vector2i layerSize, Flags< CellNeighborQuery > flags=gf::None) const =0gf::Cellspure virtual
computePolyline(Vector2i coords) const =0gf::Cellspure virtual
computeVisibleArea(const RectF &local) const noexcept=0gf::Cellspure virtual
~Cells()gf::Cellsvirtual