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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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This is the complete list of members for gf::ColoredConsoleFont, including all inherited members.
clearMapping() | gf::ConsoleFont | |
ColoredConsoleFont(const Image &image, ConsoleFontFormat format, Vector2i size={ 0u, 0u }) | gf::ColoredConsoleFont | |
ColoredConsoleFont(const Path &filename, ConsoleFontFormat format, Vector2i size={ 0u, 0u }) | gf::ColoredConsoleFont | |
ConsoleFont() | gf::ConsoleFont | |
ConsoleFont(const Image &image, ConsoleFontFormat format, Vector2i size) | gf::ConsoleFont | |
getCharacterSize() const | gf::ConsoleFont | inline |
getColorKeyPosition() const | gf::ConsoleFont | protected |
getFormat() const | gf::ConsoleFont | inline |
getSize() const | gf::ConsoleFont | inline |
getSubTexture(char16_t c) const | gf::ConsoleFont | |
getTexture() const override | gf::ColoredConsoleFont | virtual |
getTextureRect(char16_t c) const | gf::ConsoleFont | |
logFormat(const Path &filename) const | gf::ConsoleFont | protected |
mapCode(char16_t c, Vector2i position) | gf::ConsoleFont | |
mapCodeRange(char16_t c, int count, Vector2i position) | gf::ConsoleFont | |
mapElement(ConsoleFontElement element) | gf::ConsoleFont | |
mapElements(Span< const ConsoleFontElement > elements) | gf::ConsoleFont | |
mapString(std::string_view str, Vector2i position) | gf::ConsoleFont | |
~ConsoleFont() | gf::ConsoleFont | virtual |