Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
gf::GraphicsHandle< Tag > Member List

This is the complete list of members for gf::GraphicsHandle< Tag >, including all inherited members.

getName() const noexceptgf::GraphicsHandle< Tag >inline
GraphicsHandle()gf::GraphicsHandle< Tag >inline
GraphicsHandle(NoneType) noexceptgf::GraphicsHandle< Tag >inline
GraphicsHandle(const GraphicsHandle &)=deletegf::GraphicsHandle< Tag >
GraphicsHandle(GraphicsHandle &&other) noexceptgf::GraphicsHandle< Tag >inline
isValid() const noexceptgf::GraphicsHandle< Tag >inline
operator unsigned() const noexceptgf::GraphicsHandle< Tag >inline
operator=(const GraphicsHandle &)=deletegf::GraphicsHandle< Tag >
operator=(GraphicsHandle &&other) noexceptgf::GraphicsHandle< Tag >inline
~GraphicsHandle() noexceptgf::GraphicsHandle< Tag >inline