![]() |
Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
|
This is the complete list of members for gf::Image, including all inherited members.
createMaskFromColor(const Color4u &color, uint8_t alpha=0) | gf::Image | |
flipHorizontally() | gf::Image | |
getPixel(Vector2i pos) const | gf::Image | |
getPixelsPtr() const | gf::Image | |
getSize() const | gf::Image | |
Image() | gf::Image | |
Image(Vector2i size) | gf::Image | |
Image(Vector2i size, Color4u color) | gf::Image | |
Image(Vector2i size, Color3u color) | gf::Image | |
Image(Vector2i size, const uint8_t *pixels, PixelFormat format=PixelFormat::Rgba32) | gf::Image | |
Image(const Path &filename) | gf::Image | |
Image(Span< const uint8_t > content) | gf::Image | |
Image(InputStream &stream) | gf::Image | |
Image(const Image &)=default | gf::Image | |
Image(Image &&)=default | gf::Image | |
operator=(const Image &)=default | gf::Image | |
operator=(Image &&)=default | gf::Image | |
saveToFile(const Path &filename) const | gf::Image | |
setPixel(Vector2i pos, const Color4u &color) | gf::Image | |
subImage(const RectI &area) const | gf::Image |