Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
gf::Image Member List

This is the complete list of members for gf::Image, including all inherited members.

createMaskFromColor(const Color4u &color, uint8_t alpha=0)gf::Image
flipHorizontally()gf::Image
getPixel(Vector2i pos) constgf::Image
getPixelsPtr() constgf::Image
getSize() constgf::Image
Image()gf::Image
Image(Vector2i size)gf::Image
Image(Vector2i size, Color4u color)gf::Image
Image(Vector2i size, Color3u color)gf::Image
Image(Vector2i size, const uint8_t *pixels, PixelFormat format=PixelFormat::Rgba32)gf::Image
Image(const Path &filename)gf::Image
Image(Span< const uint8_t > content)gf::Image
Image(InputStream &stream)gf::Image
Image(const Image &)=defaultgf::Image
Image(Image &&)=defaultgf::Image
operator=(const Image &)=defaultgf::Image
operator=(Image &&)=defaultgf::Image
saveToFile(const Path &filename) constgf::Image
setPixel(Vector2i pos, const Color4u &color)gf::Image
subImage(const RectI &area) constgf::Image