![]() |
Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
|
This is the complete list of members for gf::Logo, including all inherited members.
draw(RenderTarget &target, const RenderStates &states) override | gf::Logo | virtual |
getInverseTransform() const | gf::Transformable | |
getLocalBounds() const | gf::Logo | |
getOrigin() const | gf::Transformable | inline |
getPosition() const | gf::Transformable | inline |
getRotation() const | gf::Transformable | inline |
getScale() const | gf::Transformable | inline |
getTransform() const | gf::Transformable | |
Logo() | gf::Logo | |
move(Vector2f offset) | gf::Transformable | |
rotate(float angle) | gf::Transformable | |
scale(Vector2f factors) | gf::Transformable | |
scale(float factor) | gf::Transformable | inline |
setAnchor(Anchor anchor) | gf::Logo | |
setOrigin(Vector2f origin) | gf::Transformable | |
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds) | gf::Transformable | protected |
setPosition(Vector2f position) | gf::Transformable | |
setRotation(float angle) | gf::Transformable | |
setScale(Vector2f factors) | gf::Transformable | |
setScale(float factor) | gf::Transformable | inline |
Transformable() | gf::Transformable | |
~Drawable() | gf::Drawable | virtual |