![]() |
Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
|
This is the complete list of members for gf::MemoryInputStream, including all inherited members.
InputStream()=default | gf::InputStream | |
InputStream(const InputStream &)=delete | gf::InputStream | |
isFinished() override | gf::MemoryInputStream | virtual |
MemoryInputStream(Span< const uint8_t > memory) | gf::MemoryInputStream | explicit |
operator=(const InputStream &)=delete | gf::InputStream | |
read(Span< uint8_t > buffer) override | gf::MemoryInputStream | virtual |
gf::InputStream::read(uint8_t &byte) | gf::InputStream | inline |
seek(std::ptrdiff_t position) override | gf::MemoryInputStream | virtual |
skip(std::ptrdiff_t position) override | gf::MemoryInputStream | virtual |
~InputStream() | gf::InputStream | virtual |