Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
gf::MemoryInputStream Member List

This is the complete list of members for gf::MemoryInputStream, including all inherited members.

InputStream()=defaultgf::InputStream
InputStream(const InputStream &)=deletegf::InputStream
isFinished() overridegf::MemoryInputStreamvirtual
MemoryInputStream(Span< const uint8_t > memory)gf::MemoryInputStreamexplicit
operator=(const InputStream &)=deletegf::InputStream
read(Span< uint8_t > buffer) overridegf::MemoryInputStreamvirtual
gf::InputStream::read(uint8_t &byte)gf::InputStreaminline
seek(std::ptrdiff_t position) overridegf::MemoryInputStreamvirtual
skip(std::ptrdiff_t position) overridegf::MemoryInputStreamvirtual
~InputStream()gf::InputStreamvirtual