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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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This is the complete list of members for gf::Random, including all inherited members.
computeAngle() | gf::Random | |
computeBernoulli(double p) | gf::Random | inline |
computeId() | gf::Random | |
computeNormalFloat(T mean, T stddev) | gf::Random | inline |
computePosition(const RectF &area) | gf::Random | |
computePosition(const RectI &area) | gf::Random | |
computePosition(const CircF &area) | gf::Random | |
computeRadius(float radiusMin, float radiusMax) | gf::Random | |
computeUniformFloat(T min, T max) | gf::Random | inline |
computeUniformInteger(T min, T max) | gf::Random | inline |
getEngine() | gf::Random | inline |
Random() | gf::Random | |
Random(uint64_t seed) | gf::Random | inline |