Gamedev Framework (gf)
1.2.0
A C++17 framework for 2D games
gf
SpriteParticles
gf::SpriteParticles Member List
This is the complete list of members for
gf::SpriteParticles
, including all inherited members.
addSprite
(Vector2f position, const RectF &textureRect, Color4f color=Color::White)
gf::SpriteParticles
draw
(RenderTarget &target, const RenderStates &states) override
gf::SpriteParticles
virtual
getInverseTransform
() const
gf::Transformable
getOrigin
() const
gf::Transformable
inline
getPosition
() const
gf::Transformable
inline
getRotation
() const
gf::Transformable
inline
getScale
() const
gf::Transformable
inline
getTransform
() const
gf::Transformable
move
(Vector2f offset)
gf::Transformable
rotate
(float angle)
gf::Transformable
scale
(Vector2f factors)
gf::Transformable
scale
(float factor)
gf::Transformable
inline
setOrigin
(Vector2f origin)
gf::Transformable
setOriginFromAnchorAndBounds
(Anchor anchor, const RectF &bounds)
gf::Transformable
protected
setPosition
(Vector2f position)
gf::Transformable
setRotation
(float angle)
gf::Transformable
setScale
(Vector2f factors)
gf::Transformable
setScale
(float factor)
gf::Transformable
inline
setTexture
(const Texture &texture)
gf::SpriteParticles
SpriteParticles
()
gf::SpriteParticles
SpriteParticles
(const Texture &texture)
gf::SpriteParticles
Transformable
()
gf::Transformable
~Drawable
()
gf::Drawable
virtual
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1.9.4