Gamedev Framework (gf)
1.2.0
A C++17 framework for 2D games
gf
StarShape
gf::StarShape Member List
This is the complete list of members for
gf::StarShape
, including all inherited members.
commitGeometry
() const
gf::Shape
commitOutlineGeometry
() const
gf::Shape
draw
(RenderTarget &target, const RenderStates &states) override
gf::Shape
virtual
getBranches
() const
gf::StarShape
inline
getColor
() const
gf::Shape
inline
getInverseTransform
() const
gf::Transformable
getLocalBounds
() const
gf::Shape
getMaxRadius
() const
gf::StarShape
inline
getMinRadius
() const
gf::StarShape
inline
getOrigin
() const
gf::Transformable
inline
getOutlineColor
() const
gf::Shape
inline
getOutlineThickness
() const
gf::Shape
inline
getPoint
(std::size_t index) const override
gf::StarShape
virtual
getPointCount
() const override
gf::StarShape
virtual
getPosition
() const
gf::Transformable
inline
getRotation
() const
gf::Transformable
inline
getScale
() const
gf::Transformable
inline
getTexture
() const
gf::Shape
inline
getTextureRect
() const
gf::Shape
inline
getTransform
() const
gf::Transformable
hasTexture
() const
gf::Shape
inline
move
(Vector2f offset)
gf::Transformable
rotate
(float angle)
gf::Transformable
scale
(Vector2f factors)
gf::Transformable
scale
(float factor)
gf::Transformable
inline
setAnchor
(Anchor anchor)
gf::Shape
setBranches
(std::size_t branches)
gf::StarShape
setColor
(const Color4f &color)
gf::Shape
setMaxRadius
(float maxRadius)
gf::StarShape
setMinRadius
(float minRadius)
gf::StarShape
setOrigin
(Vector2f origin)
gf::Transformable
setOriginFromAnchorAndBounds
(Anchor anchor, const RectF &bounds)
gf::Transformable
protected
setOutlineColor
(const Color4f &color)
gf::Shape
setOutlineThickness
(float thickness)
gf::Shape
setPosition
(Vector2f position)
gf::Transformable
setRotation
(float angle)
gf::Transformable
setScale
(Vector2f factors)
gf::Transformable
setScale
(float factor)
gf::Transformable
inline
setTexture
(const Texture &texture, bool resetRect)
gf::Shape
setTexture
(const Texture &texture, const RectF &textureRect=RectF::fromSize({ 1.0f, 1.0f }))
gf::Shape
setTextureRect
(const RectF &rect)
gf::Shape
Shape
()
gf::Shape
StarShape
(float minRadius=0, float maxRadius=0, std::size_t branches=7)
gf::StarShape
Transformable
()
gf::Transformable
unsetTexture
()
gf::Shape
updateAutoBounds
()
gf::Shape
protected
updateBounds
(RectF bounds)
gf::Shape
protected
updateGeometry
()
gf::Shape
protected
~Drawable
()
gf::Drawable
virtual
Generated by
1.9.4