![]() |
Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
|
This is the complete list of members for gf::TextureAtlas, including all inherited members.
addSubTexture(std::string name, const RectI &rect) | gf::TextureAtlas | |
getSubTexture(const std::string &name) const | gf::TextureAtlas | |
getTexture() const | gf::TextureAtlas | inline |
getTexturePath() const | gf::TextureAtlas | inline |
getTextureRect(const std::string &name) const | gf::TextureAtlas | |
hasTexture() const | gf::TextureAtlas | inline |
setTexture(const Texture &texture) | gf::TextureAtlas | inline |
setTexturePath(const Path &path) | gf::TextureAtlas | inline |
TextureAtlas() | gf::TextureAtlas | inline |
TextureAtlas(const Path &filename) | gf::TextureAtlas | |
TextureAtlas(const Path &filename, ResourceManager &resources) | gf::TextureAtlas | |
unsetTexture() | gf::TextureAtlas | inline |