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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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This is the complete list of members for gf::Tileset, including all inherited members.
computeTextureCoords(int tile) const | gf::Tileset | |
computeTextureCoords(Vector2i coords) const | gf::Tileset | |
getMargin() const | gf::Tileset | inline |
getOffset() const | gf::Tileset | inline |
getSize() const | gf::Tileset | inline |
getSpacing() const | gf::Tileset | inline |
getTexture() const | gf::Tileset | inline |
getTileSize() const | gf::Tileset | inline |
hasTexture() const | gf::Tileset | inline |
setMargin(int margin) | gf::Tileset | inline |
setMargin(Vector2i margin) | gf::Tileset | |
setOffset(Vector2i offset) | gf::Tileset | |
setSmooth(bool smooth=true) | gf::Tileset | inline |
setSpacing(int spacing) | gf::Tileset | inline |
setSpacing(Vector2i spacing) | gf::Tileset | |
setTexture(Texture &texture) | gf::Tileset | |
setTileSize(Vector2i tileSize) | gf::Tileset | |
Tileset() | gf::Tileset | |
unsetTexture() | gf::Tileset |