Gamedev Framework (gf)
0.1.0
A C++11 framework for 2D games
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Modules
Classes
gf on github
Class Index
Class Hierarchy
Class Members
Class Index
A
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B
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C
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D
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E
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F
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G
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I
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K
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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V
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W
A
Direction
(
gf
)
K
P
StarShape
(
gf
)
Drawable
(
gf
)
StretchView
(
gf
)
Action
(
gf
)
E
Keyboard
(
gf
)
PerlinNoise
(
gf
)
SystemInfo
(
gf
)
ActionContainer
(
gf
)
KeycodeKeyControl
(
gf
)
PostProcessing
(
gf
)
T
AdaptativeView
(
gf
)
EdgeEffect
(
gf
)
Event::KeyEvent
(
gf
)
Q
AlphaTexture
(
gf
)
Effect
(
gf
)
L
Text
(
gf
)
AnimatedSprite
(
gf
)
Entity
(
gf
)
QuadraticBezierCurve
(
gf
)
Event::TextEvent
(
gf
)
Animation
(
gf
)
EntityContainer
(
gf
)
Library
(
gf
)
Queue
(
gf
)
Texture
(
gf
)
AntiAliasingEffect
(
gf
)
Event
(
gf
)
Line
(
gf
)
R
TextureAtlas
(
gf
)
Array2D
(
gf
)
ExtendView
(
gf
)
Log
(
gf
)
TileLayer
(
gf
)
AssetManager
(
gf
)
F
M
Random
(
gf
)
Time
(
gf
)
B
Range
(
gf
)
Transformable
(
gf
)
FileInputStream
(
gf
)
Matrix
(
gf
)
Rect
(
gf
)
V
BareTexture
(
gf
)
FillView
(
gf
)
Matrix< T, 2, 2 >
(
gf
)
RectangleShape
(
gf
)
BlendMode
(
gf
)
FitView
(
gf
)
Matrix< T, 3, 3 >
(
gf
)
RenderPipeline
(
gf
)
Vector
(
gf
)
BufferedGeometry
(
gf
)
Font
(
gf
)
Matrix< T, 4, 4 >
(
gf
)
RenderStates
(
gf
)
Vector< T, 2 >
(
gf
)
C
FractalNoise
(
gf
)
MemoryInputStream
(
gf
)
RenderTarget
(
gf
)
Vector< T, 3 >
(
gf
)
G
Message
(
gf
)
RenderTexture
(
gf
)
Vector< T, 4 >
(
gf
)
CircleShape
(
gf
)
MessageManager
(
gf
)
RenderWindow
(
gf
)
Library::Version
(
gf
)
Clock
(
gf
)
Gamepad
(
gf
)
Model
(
gf
)
ResourceCache
(
gf
)
Vertex
(
gf
)
CloseControl
(
gf
)
GamepadAxisControl
(
gf
)
ModelContainer
(
gf
)
ResourceManager
(
gf
)
VertexArray
(
gf
)
Color
(
gf
)
Event::GamepadAxisEvent
(
gf
)
Modifiers
(
gf
)
RoundedRectangleShape
(
gf
)
VertexBuffer
(
gf
)
ColorBlindEffect
(
gf
)
GamepadButtonControl
(
gf
)
Monitor
(
gf
)
S
VideoMode
(
gf
)
ColorEffect
(
gf
)
Event::GamepadButtonEvent
(
gf
)
MouseButtonControl
(
gf
)
View
(
gf
)
ColorMatrixEffect
(
gf
)
Event::GamepadConnection
(
gf
)
Event::MouseButtonEvent
(
gf
)
ScancodeKeyControl
(
gf
)
ViewContainer
(
gf
)
ColorRamp
(
gf
)
Event::GamepadDisconnection
(
gf
)
Event::MouseCursorEvent
(
gf
)
ScreenView
(
gf
)
W
CompoundCurve
(
gf
)
Glyph
(
gf
)
Event::MouseWheelEvent
(
gf
)
Shader
(
gf
)
Control
(
gf
)
GradientNoise
(
gf
)
N
Shape
(
gf
)
Window
(
gf
)
ConvexShape
(
gf
)
I
SimplexNoise
(
gf
)
WindowHints
(
gf
)
CubicBezierCurve
(
gf
)
NinePatch
(
gf
)
Singleton
(
gf
)
Curve
(
gf
)
Image
(
gf
)
O
SingletonStorage
(
gf
)
D
InputStream
(
gf
)
Sprite
(
gf
)
Range::Iterator
(
gf
)
OpenSimplexNoise
(
gf
)
SpriteBatch
(
gf
)
DefaultEffect
(
gf
)
A
|
B
|
C
|
D
|
E
|
F
|
G
|
I
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
V
|
W
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