Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::Animation, including all inherited members.
addFrame(const Texture &texture, const RectF &bounds, float duration) | gf::Animation | |
Animation() | gf::Animation | |
getCurrentBounds() const | gf::Animation | |
getCurrentTexture() const | gf::Animation | |
update(float dt) | gf::Animation |