Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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gf
BufferedGeometry
gf::BufferedGeometry Member List
This is the complete list of members for
gf::BufferedGeometry
, including all inherited members.
BufferedGeometry
()
gf::BufferedGeometry
BufferedGeometry
(const VertexBuffer &buffer)
gf::BufferedGeometry
BufferedGeometry
(const VertexBuffer &buffer, const VertexBuffer &outlineBuffer)
gf::BufferedGeometry
draw
(RenderTarget &target, RenderStates states) override
gf::BufferedGeometry
virtual
getInverseTransform
() const
gf::Transformable
getLocalBounds
() const
gf::BufferedGeometry
inline
getOrigin
() const
gf::Transformable
inline
getPosition
() const
gf::Transformable
inline
getRotation
() const
gf::Transformable
inline
getScale
() const
gf::Transformable
inline
getTexture
() const
gf::BufferedGeometry
inline
getTransform
() const
gf::Transformable
move
(Vector2f offset)
gf::Transformable
rotate
(float angle)
gf::Transformable
scale
(Vector2f factors)
gf::Transformable
scale
(float factor)
gf::Transformable
inline
setAnchor
(Anchor anchor)
gf::BufferedGeometry
setBuffer
(const VertexBuffer &buffer)
gf::BufferedGeometry
inline
setLocalBounds
(const RectF &bounds)
gf::BufferedGeometry
inline
setOrigin
(Vector2f origin)
gf::Transformable
setOriginFromAnchorAndBounds
(Anchor anchor, const RectF &bounds)
gf::Transformable
protected
setOutlineBuffer
(const VertexBuffer &outlineBuffer)
gf::BufferedGeometry
inline
setPosition
(Vector2f position)
gf::Transformable
setRotation
(float angle)
gf::Transformable
setScale
(Vector2f factors)
gf::Transformable
setScale
(float factor)
gf::Transformable
inline
setTexture
(const BareTexture &texture)
gf::BufferedGeometry
inline
Transformable
()
gf::Transformable
unsetTexture
()
gf::BufferedGeometry
inline
~Drawable
()
gf::Drawable
virtual
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