Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::EntityContainer, including all inherited members.
addEntity(Entity &entity) | gf::EntityContainer | |
removeEntity(Entity *entity) | gf::EntityContainer | |
removeTypedEntity(E *entity) | gf::EntityContainer | inline |
render(RenderTarget &target) | gf::EntityContainer | |
update(float dt) | gf::EntityContainer |