Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::Flags< E >, including all inherited members.
Flags()=default | gf::Flags< E > | |
Flags(NoneType) | gf::Flags< E > | inline |
Flags(AllType) | gf::Flags< E > | inline |
Flags(E e) | gf::Flags< E > | inline |
getValue() const | gf::Flags< E > | inline |
operator bool() const | gf::Flags< E > | inline |
operator&(Flags< E > lhs, Flags< E > rhs) | gf::Flags< E > | related |
operator&(Flags< E > lhs, E rhs) | gf::Flags< E > | related |
operator&(E lhs, Flags< E > rhs) | gf::Flags< E > | related |
operator&=(Flags< E > flags) | gf::Flags< E > | inline |
operator|(Flags< E > lhs, Flags< E > rhs) | gf::Flags< E > | related |
operator|(Flags< E > lhs, E rhs) | gf::Flags< E > | related |
operator|(E lhs, Flags< E > rhs) | gf::Flags< E > | related |
operator|=(Flags< E > flags) | gf::Flags< E > | inline |
operator~() const | gf::Flags< E > | inline |
reset(E flag) | gf::Flags< E > | inline |
set(E flag) | gf::Flags< E > | inline |
test(E flag) const | gf::Flags< E > | inline |
Type typedef | gf::Flags< E > |