Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
|
This is the complete list of members for gf::Font, including all inherited members.
Font() | gf::Font | |
Font(const Font &)=delete | gf::Font | |
Font(Font &&other) | gf::Font | |
generateTexture(unsigned characterSize) | gf::Font | |
getGlyph(char32_t codepoint, unsigned characterSize, float outlineThickness=0.0f) | gf::Font | |
getKerning(char32_t left, char32_t right, unsigned characterSize) | gf::Font | |
getLineSpacing(unsigned characterSize) | gf::Font | |
getTexture(unsigned characterSize) | gf::Font | |
loadFromFile(const Path &filename) | gf::Font | |
loadFromMemory(const uint8_t *data, std::size_t length) | gf::Font | |
loadFromStream(InputStream &stream) | gf::Font | |
operator=(const Font &)=delete | gf::Font | |
operator=(Font &&other) | gf::Font | |
~Font() | gf::Font |