Gamedev Framework (gf)  0.3.0
A C++11 framework for 2D games
gf::Font Member List

This is the complete list of members for gf::Font, including all inherited members.

Font()gf::Font
Font(const Font &)=deletegf::Font
Font(Font &&other)gf::Font
generateTexture(unsigned characterSize)gf::Font
getGlyph(char32_t codepoint, unsigned characterSize, float outlineThickness=0.0f)gf::Font
getKerning(char32_t left, char32_t right, unsigned characterSize)gf::Font
getLineSpacing(unsigned characterSize)gf::Font
getTexture(unsigned characterSize)gf::Font
loadFromFile(const Path &filename)gf::Font
loadFromMemory(const uint8_t *data, std::size_t length)gf::Font
loadFromStream(InputStream &stream)gf::Font
operator=(const Font &)=deletegf::Font
operator=(Font &&other)gf::Font
~Font()gf::Font