Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::Gamepad, including all inherited members.
close(GamepadId id) | gf::Gamepad | static |
Gamepad()=delete | gf::Gamepad | |
getAxisName(GamepadAxis axis) | gf::Gamepad | static |
getButtonName(GamepadButton button) | gf::Gamepad | static |
getName(GamepadId id) | gf::Gamepad | static |
initialize() | gf::Gamepad | static |
isAttached(GamepadId id) | gf::Gamepad | static |
open(GamepadHwId hwid) | gf::Gamepad | static |