Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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gf
NinePatch
gf::NinePatch Member List
This is the complete list of members for
gf::NinePatch
, including all inherited members.
commitGeometry
() const
gf::NinePatch
draw
(RenderTarget &target, RenderStates states) override
gf::NinePatch
virtual
getColor
() const
gf::NinePatch
getInverseTransform
() const
gf::Transformable
getLocalBounds
() const
gf::NinePatch
getOrigin
() const
gf::Transformable
inline
getPosition
() const
gf::Transformable
inline
getRotation
() const
gf::Transformable
inline
getScale
() const
gf::Transformable
inline
getSize
() const
gf::NinePatch
inline
getTexture
() const
gf::NinePatch
inline
getTextureRect
() const
gf::NinePatch
inline
getTransform
() const
gf::Transformable
move
(Vector2f offset)
gf::Transformable
NinePatch
()
gf::NinePatch
NinePatch
(const Texture &texture)
gf::NinePatch
NinePatch
(const Texture &texture, const RectF &textureRect)
gf::NinePatch
rotate
(float angle)
gf::Transformable
scale
(Vector2f factors)
gf::Transformable
scale
(float factor)
gf::Transformable
inline
setAnchor
(Anchor anchor)
gf::NinePatch
setColor
(const Color4f &color)
gf::NinePatch
setHorizontalLimits
(float left, float right)
gf::NinePatch
setLimits
(float top, float bottom, float left, float right)
gf::NinePatch
setOrigin
(Vector2f origin)
gf::Transformable
setOriginFromAnchorAndBounds
(Anchor anchor, const RectF &bounds)
gf::Transformable
protected
setPosition
(Vector2f position)
gf::Transformable
setRotation
(float angle)
gf::Transformable
setScale
(Vector2f factors)
gf::Transformable
setScale
(float factor)
gf::Transformable
inline
setSize
(Vector2f size)
gf::NinePatch
setTexture
(const Texture &texture, bool resetRect=false)
gf::NinePatch
setTextureRect
(const RectF &rect)
gf::NinePatch
setVerticalLimits
(float top, float bottom)
gf::NinePatch
Transformable
()
gf::Transformable
unsetTexture
()
gf::NinePatch
~Drawable
()
gf::Drawable
virtual
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