Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::Polygon, including all inherited members.
addPoint(Vector2f point) | gf::Polygon | |
applyTransform(const Matrix3f &mat) | gf::Polygon | |
begin() const | gf::Polygon | |
end() const | gf::Polygon | |
getCenter() const | gf::Polygon | |
getPoint(std::size_t index) const | gf::Polygon | |
getPointCount() const | gf::Polygon | |
getSupport(Vector2f direction) const | gf::Polygon | |
Polygon()=default | gf::Polygon | |
Polygon(ArrayRef< Vector2f > points) | gf::Polygon | |
Polygon(Iterator first, Iterator last) | gf::Polygon | inline |