Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::PostProcessing, including all inherited members.
draw(RenderTarget &target, RenderStates states) override | gf::PostProcessing | virtual |
PostProcessing() | gf::PostProcessing | |
setEffect(Effect &effect) | gf::PostProcessing | inline |
setTexture(const Texture &texture) | gf::PostProcessing | |
setTextureRect(const RectF &textureRect) | gf::PostProcessing | |
~Drawable() | gf::Drawable | virtual |