Gamedev Framework (gf)  0.3.0
A C++11 framework for 2D games
gf::Text Member List

This is the complete list of members for gf::Text, including all inherited members.

commitGeometry() const gf::Text
commitOutlineGeometry() const gf::Text
draw(RenderTarget &target, RenderStates states) overridegf::Textvirtual
getAlignment() const gf::Textinline
getCharacterSize() const gf::Textinline
getColor() const gf::Textinline
getFont() const gf::Textinline
getInverseTransform() const gf::Transformable
getLocalBounds() const gf::Textinline
getOrigin() const gf::Transformableinline
getOutlineColor() const gf::Textinline
getOutlineThickness()gf::Textinline
getParagraphWidth() const gf::Textinline
getPosition() const gf::Transformableinline
getRotation() const gf::Transformableinline
getScale() const gf::Transformableinline
getString() const gf::Textinline
getTransform() const gf::Transformable
move(Vector2f offset)gf::Transformable
rotate(float angle)gf::Transformable
scale(Vector2f factors)gf::Transformable
scale(float factor)gf::Transformableinline
setAlignment(Alignment align)gf::Text
setAnchor(Anchor anchor)gf::Text
setCharacterSize(unsigned characterSize)gf::Text
setColor(const Color4f &color)gf::Text
setFont(Font &font)gf::Text
setOrigin(Vector2f origin)gf::Transformable
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds)gf::Transformableprotected
setOutlineColor(const Color4f &color)gf::Text
setOutlineThickness(float thickness)gf::Text
setParagraphWidth(float paragraphWidth)gf::Text
setPosition(Vector2f position)gf::Transformable
setRotation(float angle)gf::Transformable
setScale(Vector2f factors)gf::Transformable
setScale(float factor)gf::Transformableinline
setString(std::string string)gf::Text
Text()gf::Text
Text(std::string string, Font &font, unsigned characterSize=30)gf::Text
Transformable()gf::Transformable
~Drawable()gf::Drawablevirtual