Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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gf
Text
gf::Text Member List
This is the complete list of members for
gf::Text
, including all inherited members.
commitGeometry
() const
gf::Text
commitOutlineGeometry
() const
gf::Text
draw
(RenderTarget &target, RenderStates states) override
gf::Text
virtual
getAlignment
() const
gf::Text
inline
getCharacterSize
() const
gf::Text
inline
getColor
() const
gf::Text
inline
getFont
() const
gf::Text
inline
getInverseTransform
() const
gf::Transformable
getLocalBounds
() const
gf::Text
inline
getOrigin
() const
gf::Transformable
inline
getOutlineColor
() const
gf::Text
inline
getOutlineThickness
()
gf::Text
inline
getParagraphWidth
() const
gf::Text
inline
getPosition
() const
gf::Transformable
inline
getRotation
() const
gf::Transformable
inline
getScale
() const
gf::Transformable
inline
getString
() const
gf::Text
inline
getTransform
() const
gf::Transformable
move
(Vector2f offset)
gf::Transformable
rotate
(float angle)
gf::Transformable
scale
(Vector2f factors)
gf::Transformable
scale
(float factor)
gf::Transformable
inline
setAlignment
(Alignment align)
gf::Text
setAnchor
(Anchor anchor)
gf::Text
setCharacterSize
(unsigned characterSize)
gf::Text
setColor
(const Color4f &color)
gf::Text
setFont
(Font &font)
gf::Text
setOrigin
(Vector2f origin)
gf::Transformable
setOriginFromAnchorAndBounds
(Anchor anchor, const RectF &bounds)
gf::Transformable
protected
setOutlineColor
(const Color4f &color)
gf::Text
setOutlineThickness
(float thickness)
gf::Text
setParagraphWidth
(float paragraphWidth)
gf::Text
setPosition
(Vector2f position)
gf::Transformable
setRotation
(float angle)
gf::Transformable
setScale
(Vector2f factors)
gf::Transformable
setScale
(float factor)
gf::Transformable
inline
setString
(std::string string)
gf::Text
Text
()
gf::Text
Text
(std::string string, Font &font, unsigned characterSize=30)
gf::Text
Transformable
()
gf::Transformable
~Drawable
()
gf::Drawable
virtual
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