Gamedev Framework (gf)  0.3.0
A C++11 framework for 2D games
gf::TileLayer Member List

This is the complete list of members for gf::TileLayer, including all inherited members.

clear()gf::TileLayer
draw(RenderTarget &target, RenderStates states) overridegf::TileLayervirtual
getBlockSize() const gf::TileLayer
getInverseTransform() const gf::Transformable
getMargin() const gf::TileLayerinline
getOrigin() const gf::Transformableinline
getPosition() const gf::Transformableinline
getRotation() const gf::Transformableinline
getScale() const gf::Transformableinline
getSpacing() const gf::TileLayerinline
getTexture() const gf::TileLayerinline
getTile(Vector2u position) const gf::TileLayer
getTileSize() const gf::TileLayerinline
getTransform() const gf::Transformable
move(Vector2f offset)gf::Transformable
NoTilegf::TileLayerstatic
rotate(float angle)gf::Transformable
scale(Vector2f factors)gf::Transformable
scale(float factor)gf::Transformableinline
setBlockSize(Vector2u blockSize)gf::TileLayer
setMargin(unsigned margin)gf::TileLayerinline
setMargin(Vector2u margin)gf::TileLayer
setOrigin(Vector2f origin)gf::Transformable
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds)gf::Transformableprotected
setPosition(Vector2f position)gf::Transformable
setRotation(float angle)gf::Transformable
setScale(Vector2f factors)gf::Transformable
setScale(float factor)gf::Transformableinline
setSpacing(unsigned spacing)gf::TileLayerinline
setSpacing(Vector2u spacing)gf::TileLayer
setTexture(const Texture &texture)gf::TileLayer
setTile(Vector2u position, int tile)gf::TileLayer
setTileSize(Vector2u tileSize)gf::TileLayer
TileLayer(Vector2u layerSize)gf::TileLayer
Transformable()gf::Transformable
~Drawable()gf::Drawablevirtual