Gamedev Framework (gf)  0.3.0
A C++11 framework for 2D games
gf::Transformable Member List

This is the complete list of members for gf::Transformable, including all inherited members.

draw(RenderTarget &target, RenderStates states)=0gf::Drawablepure virtual
getInverseTransform() const gf::Transformable
getOrigin() const gf::Transformableinline
getPosition() const gf::Transformableinline
getRotation() const gf::Transformableinline
getScale() const gf::Transformableinline
getTransform() const gf::Transformable
move(Vector2f offset)gf::Transformable
rotate(float angle)gf::Transformable
scale(Vector2f factors)gf::Transformable
scale(float factor)gf::Transformableinline
setOrigin(Vector2f origin)gf::Transformable
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds)gf::Transformableprotected
setPosition(Vector2f position)gf::Transformable
setRotation(float angle)gf::Transformable
setScale(Vector2f factors)gf::Transformable
setScale(float factor)gf::Transformableinline
Transformable()gf::Transformable
~Drawable()gf::Drawablevirtual