Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::VertexBuffer, including all inherited members.
bind(const VertexBuffer *buffer) | gf::VertexBuffer | static |
getCount() const | gf::VertexBuffer | inline |
getPrimitiveType() const | gf::VertexBuffer | inline |
hasArrayBuffer() const | gf::VertexBuffer | inline |
hasElementArrayBuffer() const | gf::VertexBuffer | inline |
load(const Vertex *vertices, std::size_t count, PrimitiveType type) | gf::VertexBuffer | |
load(const Vertex *vertices, const uint16_t *indices, std::size_t count, PrimitiveType type) | gf::VertexBuffer | |
operator=(const VertexBuffer &)=delete | gf::VertexBuffer | |
operator=(VertexBuffer &&other) | gf::VertexBuffer | |
VertexBuffer() | gf::VertexBuffer | |
VertexBuffer(const VertexBuffer &)=delete | gf::VertexBuffer | |
VertexBuffer(VertexBuffer &&other) | gf::VertexBuffer | |
~VertexBuffer() | gf::VertexBuffer |