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Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::WindowGeometryTracker, including all inherited members.
| getCornerPosition(const Vector2f &pos) const | gf::WindowGeometryTracker | |
| getXCentered(float width) const | gf::WindowGeometryTracker | |
| getXFromRight(float width) const | gf::WindowGeometryTracker | |
| getXRatio(float ratio, float width) const | gf::WindowGeometryTracker | |
| getYCentered(float height) const | gf::WindowGeometryTracker | |
| getYFromBottom(float height) const | gf::WindowGeometryTracker | |
| getYRatio(float ratio, float height) const | gf::WindowGeometryTracker | |
| onScreenResize(Vector2u screenSize) | gf::WindowGeometryTracker | |
| processEvent(const Event &event) | gf::WindowGeometryTracker | |
| setInitialScreenSize(Vector2u screenSize) | gf::WindowGeometryTracker | |
| WindowGeometryTracker() | gf::WindowGeometryTracker |
1.8.8