Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::WindowGeometryTracker, including all inherited members.
getCornerPosition(const Vector2f &pos) const | gf::WindowGeometryTracker | |
getXCentered(float width) const | gf::WindowGeometryTracker | |
getXFromRight(float width) const | gf::WindowGeometryTracker | |
getXRatio(float ratio, float width) const | gf::WindowGeometryTracker | |
getYCentered(float height) const | gf::WindowGeometryTracker | |
getYFromBottom(float height) const | gf::WindowGeometryTracker | |
getYRatio(float ratio, float height) const | gf::WindowGeometryTracker | |
onScreenResize(Vector2u screenSize) | gf::WindowGeometryTracker | |
processEvent(const Event &event) | gf::WindowGeometryTracker | |
setInitialScreenSize(Vector2u screenSize) | gf::WindowGeometryTracker | |
WindowGeometryTracker() | gf::WindowGeometryTracker |