Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::Circ< T >, including all inherited members.
center | gf::Circ< T > | |
Circ() noexcept | gf::Circ< T > | inline |
Circ(const Vector< T, 2 > &circCenter, T circRadius) noexcept | gf::Circ< T > | inline |
contains(const Vector< T, 2 > &point) const noexcept | gf::Circ< T > | inline |
getBottom() const noexcept | gf::Circ< T > | inline |
getCenter() const noexcept | gf::Circ< T > | inline |
getLeft() const noexcept | gf::Circ< T > | inline |
getRadius() const noexcept | gf::Circ< T > | inline |
getRight() const noexcept | gf::Circ< T > | inline |
getTop() const noexcept | gf::Circ< T > | inline |
intersects(const Circ< T > &other) const noexcept | gf::Circ< T > | inline |
isEmpty() const noexcept | gf::Circ< T > | inline |
operator!=(const Circ< T > &lhs, const Circ< T > &rhs) | gf::Circ< T > | related |
operator==(const Circ< T > &lhs, const Circ< T > &rhs) | gf::Circ< T > | related |
radius | gf::Circ< T > |