Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
|
This is the complete list of members for gf::Rect< T >, including all inherited members.
contains(const Vector< T, 2 > &point) const noexcept | gf::Rect< T > | inline |
contains(const Rect< T > &other) const noexcept | gf::Rect< T > | inline |
extend(T value) const noexcept | gf::Rect< T > | inline |
getBottomLeft() const noexcept | gf::Rect< T > | inline |
getBottomRight() const noexcept | gf::Rect< T > | inline |
getCenter() const noexcept | gf::Rect< T > | inline |
getPosition() const noexcept | gf::Rect< T > | inline |
getSize() const noexcept | gf::Rect< T > | inline |
getTopLeft() const noexcept | gf::Rect< T > | inline |
getTopRight() const noexcept | gf::Rect< T > | inline |
height | gf::Rect< T > | |
intersects(const Rect< T > &other) const noexcept | gf::Rect< T > | inline |
intersects(const Rect< T > &other, Rect< T > &result) const noexcept | gf::Rect< T > | inline |
isEmpty() const noexcept | gf::Rect< T > | inline |
left | gf::Rect< T > | |
operator!=(const Rect< T > &lhs, const Rect< T > &rhs) | gf::Rect< T > | related |
operator==(const Rect< T > &lhs, const Rect< T > &rhs) | gf::Rect< T > | related |
position | gf::Rect< T > | |
Rect() noexcept | gf::Rect< T > | inline |
Rect(T rectLeft, T rectTop, T rectWidth, T rectHeight) noexcept | gf::Rect< T > | inline |
Rect(const Vector< T, 2 > &rectPosition, const Vector< T, 2 > &rectSize) noexcept | gf::Rect< T > | inline |
shrink(T value) const noexcept | gf::Rect< T > | inline |
size | gf::Rect< T > | |
top | gf::Rect< T > | |
width | gf::Rect< T > |