Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
|
This is the complete list of members for gf::Vector< T, 4 >, including all inherited members.
a | gf::Vector< T, 4 > | |
b | gf::Vector< T, 4 > | |
begin(void) | gf::Vector< T, 4 > | inline |
begin(void) const | gf::Vector< T, 4 > | inline |
cbegin(void) const | gf::Vector< T, 4 > | inline |
cend(void) const | gf::Vector< T, 4 > | inline |
data | gf::Vector< T, 4 > | |
end(void) | gf::Vector< T, 4 > | inline |
end(void) const | gf::Vector< T, 4 > | inline |
g | gf::Vector< T, 4 > | |
operator[](std::size_t i) const | gf::Vector< T, 4 > | inline |
operator[](std::size_t i) | gf::Vector< T, 4 > | inline |
r | gf::Vector< T, 4 > | |
rgb | gf::Vector< T, 4 > | |
Vector()=default | gf::Vector< T, 4 > | |
Vector(T val) | gf::Vector< T, 4 > | inlineexplicit |
Vector(T *array) | gf::Vector< T, 4 > | inlineexplicit |
Vector(T x, T y, T z, T w) | gf::Vector< T, 4 > | inline |
Vector(const Vector &other)=default | gf::Vector< T, 4 > | |
Vector(const Vector< U, 4 > &other) | gf::Vector< T, 4 > | inline |
w | gf::Vector< T, 4 > | |
x | gf::Vector< T, 4 > | |
xy | gf::Vector< T, 4 > | |
xyz | gf::Vector< T, 4 > | |
y | gf::Vector< T, 4 > | |
z | gf::Vector< T, 4 > |