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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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Attribute info. More...
#include <gf/RenderTarget.h>
Public Attributes | |
| const char * | name |
| Name of the attribute. More... | |
| int | size |
| Size of the attribute. More... | |
| RenderAttributeType | type |
| Type of the attribute. More... | |
| bool | normalized |
| Is the attribute normalized? More... | |
| std::size_t | offset |
| Offset of the attribute in the vertex. More... | |
Attribute info.
| const char* gf::RenderAttributeInfo::name |
Name of the attribute.
| bool gf::RenderAttributeInfo::normalized |
Is the attribute normalized?
| std::size_t gf::RenderAttributeInfo::offset |
Offset of the attribute in the vertex.
| int gf::RenderAttributeInfo::size |
Size of the attribute.
| RenderAttributeType gf::RenderAttributeInfo::type |
Type of the attribute.