A physical control.  
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#include <gf/Control.h>
◆ Control()
◆ ~Control()
  
  
      
        
          | virtual gf::Control::~Control  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ isActive()
  
  
      
        
          | bool gf::Control::isActive  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
Check if the control is active. 
- Returns
 - true if the control is active.
 
- See also
 - Action::isActive() 
 
 
 
◆ processEvent()
  
  
      
        
          | virtual void gf::Control::processEvent  | 
          ( | 
          const Event &  | 
          event | ) | 
           | 
         
       
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pure virtual   | 
  
 
 
◆ reset()
  
  
      
        
          | void gf::Control::reset  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
Desactivate the control. 
This call is equivalent to:
- See also
 - Action::reset() 
 
 
 
◆ setActive()
  
  
      
        
          | void gf::Control::setActive  | 
          ( | 
          bool  | 
          active = true | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
Change the active state of the control. 
- Parameters
 - 
  
    | active | The new state of the control.  |